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Factorio's final major update has rolled off the assembly line, adding "the things we wanted to do for 2.0 but didn't have time for"
PC

Factorio's final major update has rolled off the assembly line, adding "the things we wanted to do for 2.0 but didn't have time for"

In one of the happier endings to occur in games this week, impossibly enormous resource management sim Factorio has just released its last-ever major update – version 2.1 – on its stable branch. As previously heads-upped by developers Wube Software, 2.1 doesn’t make any big new additions to its planets or tech trees, but does sneak in more than 30 quality of life improvements and minor new features for both the base game and its Space Age expansion. Including, they say, "the t

BioWare staff "should be given the first opportunity and the federal support" to buy the studio and keep it running, says Canadian political party leader
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BioWare staff "should be given the first opportunity and the federal support" to buy the studio and keep it running, says Canadian political party leader

Hope. It's in short supply at the moment. Regardless, I hope that something a Canadian politician's proposed in a post scoring easy likeability points at the expense of EA's recently installed owners comes to pass, no matter how unlikely it is to do so at this point. Rather than being unceremoniuously shuttered, leaving the world staring down the barrel of a future without new games from a storied studio, BioWare should be handed over to its staff with backing from the Canadian government. Rea

"This was not a Creative Assembly developed game": Total War boss points the finger at external partner for Shogun 2 Complete Edition disaster
PC

"This was not a Creative Assembly developed game": Total War boss points the finger at external partner for Shogun 2 Complete Edition disaster

Last week, Creative Assembly and Sega pulled Total War: Shogun 2's remastered Complete Edition from Steam, after an avalanche of complaints about technical problems and some AI-generated art. Now, Total War vice president Roger Collum has written a personal apology, while pinning some of the blame on an unnamed external partner. He's also clarified Creative Assembly's stance on generative AI, conceding that the studio do use it to help with "analysis, debugging, or speedy prototyping", but tha

Woim is the earth-guzzling, self-bisecting sokoban pick-me-up I needed after a week of games industry disasters
PC

Woim is the earth-guzzling, self-bisecting sokoban pick-me-up I needed after a week of games industry disasters

While ladling city-builders into the Maw's feeding trough this week, I remarked that being a worm must really suck. Then came the closure of BioWare, layoffs across other EA studios, further depressing genAI revelations, allegations of antisemitism at indie gaming events, a big Capcom data breach, and yet more worrying tidyings about Arkane. I rescind my earlier observation: I would like to be a worm. A happy little worm, tunnelling after golden apples in the moist and forgiving earth, where t

Arkane survival negotiations reportedly seeing "several forms of takeover" considered ahead of November deadline, as Marvel's Blade production nears end
PC

Arkane survival negotiations reportedly seeing "several forms of takeover" considered ahead of November deadline, as Marvel's Blade production nears end

Negotiations over the future of Dishonored and Deathloop developers Arkane Lyon are reportedly seeing "several forms of takeover" considered as a November deadline looms for the divorce Xbox set in motion back in July. French law makes the process of shuttering or chucking away studios a lot harder for companies like Microsoft than it is elsewhere in the world, hence Arkane's fate still being up in the air while production work on Marvel's Blade nears completion according to the report. Read m