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Even 10 years on, Sean Murray feels like he could work on No Man's Sky "forever," even if he knows "there probably is some end date" for it
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Even 10 years on, Sean Murray feels like he could work on No Man's Sky "forever," even if he knows "there probably is some end date" for it

What's that? It's been 10 years since No Man's Sky launched? Oh! That's gone by a bit too quick! In that time the planet hopping survival game has changed drastically, starting life frequently derided for missing promised features, slowly morphing into what it is now. The game now has a massive mish mash of features that have kept people coming back year after year, and according to Hello Games co-founder Sean Murray, he could keep going as long as they do. Read more

Supermassive Games are the latest studio to announce layoff plans, with 75 jobs at risk just three months after Directive 8020 launch
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Supermassive Games are the latest studio to announce layoff plans, with 75 jobs at risk just three months after Directive 8020 launch

Until Dawn and The Dark Pictures Anthology devs Supermassive Games have announced the beginning of redundancy consultations for up to 75 of its staff, a process that will almost certainly add to the thousands of layoffs endured by the games industry over the past few years. Posted on Not Twitter earlier today, the announcement of these imminient cuts comes just three months after Supermassive’s most recent horror adventure, Directive 8020, and contains wording that’s uncomfortably r

"Time will tell": Bit Reactor talk queerness in Star Wars: Zero Company and whether they'll keep working with Saudi-owned EA
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"Time will tell": Bit Reactor talk queerness in Star Wars: Zero Company and whether they'll keep working with Saudi-owned EA

In Bit Reactor's XCOM-style tactics RPG Star Wars: Zero Company, you play a custom character called Hawks who is referred to using they/them pronouns. With my armchair producer hat on, I suspect this is partly just a way to avoid recording several sets of voice lines for different player pronoun choices. But Zero Company as a whole does support expressions of gender that differ from heteronormative male and female archetypes – or at least, which differ enough to make me, a cisgender writ