PC News

Exodus' former studio head James Ohlen touches on why he left Archetype Entertainment: "I was running on fumes"
PC

Exodus' former studio head James Ohlen touches on why he left Archetype Entertainment: "I was running on fumes"

Back in December of last year, despite being the head of the studio, James Ohlen left Archetype Entertainment, also leaving his role as producer on Exodus behind. It was a bit of a surprise, given that he co-founded the studio after having retired from BioWare in 2018. Now, in a recent interview, Ohlen explains why he made the call, coming down to potentially the most unifying experience in game dev: burnout. Read more

Moss: The Forgotten Relic is a shinier, VR-less fusion of the two beloved puzzle platformers that's out this summer
PC

Moss: The Forgotten Relic is a shinier, VR-less fusion of the two beloved puzzle platformers that's out this summer

There's always a twinge of sadness when a game designed for VR later gets ported to be played on a regular screen, primarily because it's just not technically the realm the game was made for. That's sad to me! On the other hand, I do not own a VR headset, so I do win in those instances as well. Like today, for instance, as the Moss series is getting a VR-less version, with both games combined into one neat package. Read more

For Control: Resonant's creative director, the series has always been "the Remedy version of an RPG experience"
PC

For Control: Resonant's creative director, the series has always been "the Remedy version of an RPG experience"

I wouldn't label Remedy's Control as being much else outside of a shooter. It flirts with horror, it dabbles in sci-fi, but if we're talking mechanical genres, shooter fits it best. Then the sequel, Control: Resonant, got announced and turned out to be an action RPG. The bones of the original game are still evidently there in some ways, though in a recent interview, creative director Mikael Kasurinen shared that right from the series' early days, he's long thought of it as an RPG. Read more

A Dusty Trip codes (May 2026)
PC

A Dusty Trip codes (May 2026)

Embark on the ride of a lifetime with these new A Dusty Trip codes you can redeem for free coins in the classic Roblox road trip simulator.

More gorgeous laser puzzles await you in The Talos Principle 3, the "final chapter" in the series
PC

More gorgeous laser puzzles await you in The Talos Principle 3, the "final chapter" in the series

"What differentiates a story from the real world, or a simulation?" ask developer Croteam in a very Baudrillardy way in their announcement post for The Talos Principle 3. "The real world goes on and on, but a story must have a clear beginning, middle, and end. And so the Talos Principle, a story we have worked on for more than a decade, must also come to an end." Sad! But they're right, all things must end. Read more

"We will probably get some flack": Subnautica 2 may feel polished for an early access game, but it was important for the team it launched unfinished
PC

"We will probably get some flack": Subnautica 2 may feel polished for an early access game, but it was important for the team it launched unfinished

It's been more than a decade since the original Subnautica dove into early access. The deep sea survival game spent four years there as developer Unknown Worlds Entertainment added new features, biomes, and polished the whole thing up with the game's players. It may be difficult to remember just how incomplete it was in 2014. As Subnautica 2 releases into early access today, its developers are very aware that players may be expecting a game much closer to completion than they'll get their diver

Is Subnautica 2 coming to Game Pass?
PC

Is Subnautica 2 coming to Game Pass?

If you're hoping Subnautica 2 Game Pass materializes you're not alone, and we've got the details on when you can play the sea survival sequel.