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Wonder of Blue is a very pretty, startlingly hard Alice in Wonderland dungeon crawler, with zero American McGees
PC

Wonder of Blue is a very pretty, startlingly hard Alice in Wonderland dungeon crawler, with zero American McGees

I'm still a little burned-out on Carrollian adaptations after Nightingale, but I will not let that tarnish my enjoyment of Wonder of Blue, a fey 2D labyrinth roguelite based on fiction's most famous Alice after Alice Bee (RPS in peace). It features a lovely selection of pixelart colour palettes, and some pleasingly tricksy enemies. You play Liddell – yes, I too had forgotten Alice's second name isn’t “in Wonderland” – and you are trying to navigate a series of proc

Beyond Skyrim: Cyrodiil, the full Imperial expansion from the devs of Skyrim's massive Bruma mod, gets a bird chatter-heavy teaser
PC

Beyond Skyrim: Cyrodiil, the full Imperial expansion from the devs of Skyrim's massive Bruma mod, gets a bird chatter-heavy teaser

Right, so. There's Oblivion Remastered, the official Oblivion remaster which released earlier this year. There's Skyblivion, the fan-made Oblivion remake mod which still currently looks due out relatively soonish, despite its release window having been a source of drama a few months ago. There's also Beyond Skyrim: Cyrodiil, another massive Skyrim modding project, but this time seeking to re-create the province in which Oblivion's set as it might be at the time The Elder Scrolls five takes plac

GTA 6's wholesome Boris Bike docking revealed in alleged WIP Rockstar portfolio video
PC

GTA 6's wholesome Boris Bike docking revealed in alleged WIP Rockstar portfolio video

Over the weekend, Grand Theft Auto 6’s legions of fan weather-watchers spotted a portfolio reel created by former Rockstar animator Benjamin Chue that includes what appears to be some WIP stuff from GTA 6. Assuming the leak is legitimate, this isn’t nearly an eruption on the scale of the 2022 GTA 6 leaks: it contains a couple of extremely non-final animations from the forthcoming open world game. One is of deuteragonist Lucia Caminos jumping out of a pick-up truck, which seems lik

Kill this tractor so you won't have to awkwardly ring your parents, Keep Driving's tyres squeal
PC

Kill this tractor so you won't have to awkwardly ring your parents, Keep Driving's tyres squeal

Keep Driving captures the dream of a road trip, a coming of age experience where you’re finally able to start motoring around the world in your own set of wheels. Your sense of wonder’s still intact and each place you visit on brings fresh surprises. But the game isn't a schmaltzy dip into wanderlust, or a blinkered memory of youth and a lack of responsibilities. Lurking in the background is the nervousness of inexperience, which transforms mundane tasks into nightmares you must ov

This week in PC games: Marvel beat 'em ups, Nightdive shooter revivals and a festive selection of horror games
PC

This week in PC games: Marvel beat 'em ups, Nightdive shooter revivals and a festive selection of horror games

November is...done! The tawdry moveable feast that is Videogaming shudders and rolls beyond the canopy, out into the whitening dunes and fathoms of December. Now for revelry! Strike your trumpets! Blow your drums! Possibly the other way round! The folk of game development exit their wagons and sprint weeping amongst the dissipating trees. A bunch of narrative and game designers put on eight-inch stilettos and form a high-kicking cabaret line. The stilettos fly off and perforate Take-Two's entir

"We feel we’re reaching a new level": Cyberpunk 2077's multiplayer mod just completed its "most stable and successful test" yet
PC

"We feel we’re reaching a new level": Cyberpunk 2077's multiplayer mod just completed its "most stable and successful test" yet

So, an ambitious Cyberpunk 2077 multiplayer mod called CyberMP has been in development for a little while now, and the folks behind it have just concluded its "most stable and successful" closed beta test yet. Tweaks to key elements like vehicle and player synchronisation, as well as a new interface and custom lobbies went down well with testers, while technical gremlins were minimal. If this is your first time hearing about CyberMP, it's a project that's currently being worked on by a team of

Wine 10.20 released with upgraded vkd3d
PC

Wine 10.20 released with upgraded vkd3d

The Windows compatibility layer Wine version 10.20 was released over the weekend, here's all the highlights from it..Read the full article on GamingOnLinux.

The snazzy and sumptuous RPS Advent Calendar 2025
PC

The snazzy and sumptuous RPS Advent Calendar 2025

Dastardly December has done it again. Here I was having a nice time with November, joking about the time February tried to explain leap years to August, and the wintry month snuck up in my blindspot. Now December's in the house, kicking back on the sofa with its feet up on the table. At least it's brought a gift: the RPS Advent Calendar 2025, the list of our favourite games of the year. Read more

The Sunday Papers
PC

The Sunday Papers

Sundays are for writing your first ever Sunday Papers. Though your excitement, like mine, may slip a little when you realise you've been reading almost anything but gaming articles this week. So, I shall be leaning quite heavily into the "(mostly)" in the column's mission of rounding up "great writing about (mostly) videogames". I hope you'll be able to find as much joy in writing about bacteria, lighthouses, and life after a nuclear war as I have. Read more

Become a wolfgirl with a fliphone and explore brutalist, liminal dreamscapes in nophenia
PC

Become a wolfgirl with a fliphone and explore brutalist, liminal dreamscapes in nophenia

I understand why walking sims aren't really a thing any more. Some of the earliest big names like Gone Home, Dear Esther, and arguably The Stanley Parable all came at a time where indie games were growing in popularity, but were still predominantly 2D. Something simple like a walking sim is obviously quite resourceful compared to contemporary AAA games, but now the indie scene has blown up to the point where mechanics-first genres like roguelikes are dominating. Except I like walking sims! So

The Long Dark: Wintermute's final episode catches a delay but nabs a concrete release date to make up for it
PC

The Long Dark: Wintermute's final episode catches a delay but nabs a concrete release date to make up for it

Crikey, it's been a long time coming, but it looks like The Long Dark is finally coming to a close… next year. Up until earlier this week, the fifth and final episode of The Long Dark's Wintermute DLC was due to be released by the end of the year. As you've probably gathered, the end of the year is very close now, so as a result, episode five has been delayed, but it is a delay that at least comes with a concrete release date. Read more

Into the Fire mixes fire and rescue, mysterious folklore, and a volcanic island in what might be yet another Divine Comedy adaptation
PC

Into the Fire mixes fire and rescue, mysterious folklore, and a volcanic island in what might be yet another Divine Comedy adaptation

When I first caught a very quick glimpse at Into the Fire, the kind of glimpse where you more just see a character design amidst a bunch of fire, I thought it was a new simulation game. A fireman sim, that kind of thing, the kind of game I'm sure exists already without needing to Google it. Into the Fire is not that at all. There is fire, and there is rescue, but there are also ancient mysteries amongst natural disasters, fiery, destructive jellyfish-esque spirits, and a tantalizing mix of sci

A new Dead Rising is reportedly on the way, and one that might come with a familiar face
PC

A new Dead Rising is reportedly on the way, and one that might come with a familiar face

All that trouble going on with Monster Hunter Wilds aside, for a good long while now Capcom has been doing quite well for itself. Multiple quite well liked Resident Evil games, fresh new bits like Kunitsu-Gami: Path of the Goddess and the upcoming Pragmata, and even a few remasters, namely for the Ace Attorney games (throw a dog a bone and give us a new one of those, though Capcom), but also for series like Dead Rising that also haven't had a new entry in a while. Well, for now at least, as a

However a non-Hollow Knight game from Team Cherry might look, there's a particular through line you can still expect
PC

However a non-Hollow Knight game from Team Cherry might look, there's a particular through line you can still expect

Right now, Team Cherry's future is pretty unclear. There is some kind of Hollow Knight: Silksong DLC that'll be coming somewhere along the line, but understandably the developer is keeping their cards close to their chest in terms of what's actually next. They certainly do have some ideas on how they would expand Hollow Knight, i.e. by not making any direct sequels, much like how Silksong isn't one. But in a recent interview, Team Cherry spoke (ever so slightly) more openly about their own fut

After six hours of tweaker gunslinging and trench warfare, I'm sold on Darktide's imminent Hive Scum update
PC

After six hours of tweaker gunslinging and trench warfare, I'm sold on Darktide's imminent Hive Scum update

I was precisely whelmed when Fatshark revealed the mohawked, chem-huffing Hive Scum as Warhammer 40,000: Darktide’s next class; most of the existing player characters being unwashed crims as it is. Turns out, however, they make good company when it counts. Having played about six hours of Hive Scum, ahead of launch on December 2nd, I’m convinced the class offers something new – and even those who don’t drop the requisite $12 on it will still, on the same day, get a roll