PC News

Slay The Spire 2's placeholder art should be a lesson to all the developers caught up in AI-generated nonsense
PC

Slay The Spire 2's placeholder art should be a lesson to all the developers caught up in AI-generated nonsense

Do you remember the days when we didn't need to talk about generative AI? Whatever side of the pro or anti fence you sit on, or even indeed if your buttocks are firmly planted on those white picket panels, you may be tired of hearing about which games do or don't feature AI-created artworks. Even the US supreme court seems done with the whole business, as they recently refused to take a case about copyrighting AI art. I wish, instead, developers would avoid the whole kerfuffle and do what Slay

You won't have any standing armies in Total War: Medieval 3 at first, so better get chummy with the commoners
PC

You won't have any standing armies in Total War: Medieval 3 at first, so better get chummy with the commoners

Yesterday, Julian wrote about the possibility of changing inheritance laws in Total War: Medieval 3, and thereby revealed to me that Creative Assembly have been sneakily talking in depth about the forthcoming strategy game on their forums. The audacity of those people! In other posts, we learn about their plans for standing armies, which I think are probably what interests me most about TwarMed3, in that each campaign will be an exercise in getting to the point where standing armies are a thin

Marathon's credits include the artist whose work Bungie used without permission
PC

Marathon's credits include the artist whose work Bungie used without permission

Marathon sprinted out of the blocks yesterday, so naturally some folks have already seen its credits. One of people listed in those credits is an especially noteworthy inclusion, with Antireal (or 4nt1r34l) - an artist whose work Bungie were caught using in the shooter without permission - having been credited as a consultant on the game. Read more

Bungie ask Marathon critics to delay "full reviews" till the release of an endgame zone, and I am wistfully reminded of Vault of Glass
PC

Bungie ask Marathon critics to delay "full reviews" till the release of an endgame zone, and I am wistfully reminded of Vault of Glass

Bungie's Marathon reboot released yesterday, but you might not get that impression from the developer's coverage embargo guidelines, which request that critics delay their "full review and impressions" until the launch of a "pinnacle endgame zone and experience" later in March. It's a "request/suggestion", not a demand, but it rubs me up the wrong way regardless. The Marathon reboot is not an early access launch that is marketed to buyers as unfinished. Read more