Forza Horizon 6 is lightweight enough to perform on just about any PC - though its new ray tracing modes slam on the brakes
Forza Horizon 6’s bootful of PC-specific tech features was apparently stuffed enough to warrant a big, colourful blog post about them. Ultrawide support? Yes. DLSS 4 and FSR 4? Both. Ray tracing? A resounding hai, those souped-up lighting and reflection effects escaping FH6’s car-ogling mode and adorning its open world for the first time in the series. Actually playing the thing, however – and/or spending enough time in its benchmarking tool – reveals that its PC perform