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Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more"
PC

Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more"

Back in February, Remedy appointed Jean-Charles Gaudechon as its new CEO following last year's FBC: Firebreak flop. This quickly raised some eyebrows given Gaudechon's tenure at EA, a game studio that's had its fair share of controversies over the years thanks to its business practices. After all, Remedy are meant to be this quirky, Finnish game studio that does things their own, weird way, such an appointment felt out of step. But, in a recent interview, Gaudechon made it seem like he's not a

At long last, Dead by Daylight welcomes Friday the 13th's Jason Voorhees, and he's now available for some beta slashing
PC

At long last, Dead by Daylight welcomes Friday the 13th's Jason Voorhees, and he's now available for some beta slashing

With all of the iconic horror villains Dead by Daylight has featured over the years, the one character's absence has stuck out like a bit of a sore thumb: Jason Voorhees of Friday the 13th fame. That'll be in no small part due to the fact that the horror series was in licence limbo for many years, resulting in the amusing fact that Nicolas Cage (National Treasure, Ghost Rider) made it in before Jason did. But now, as we await his own game, Mr. Voorhees is coming to Debbie Daylight, and you can

Life Below sees you restoring a dying sea floor, yet it makes for a surprisingly cosy city builder filled with touches of vibrant life
PC

Life Below sees you restoring a dying sea floor, yet it makes for a surprisingly cosy city builder filled with touches of vibrant life

For people who don't play city builders, it may be easy to look at them as something mechanical and bureaucratic. Grids of streets, well-ordered manufacturing production lines, and carefully tailored catchment areas to ensure residential zones will efficiently staff nearby businesses, don't scream the stuff of life. Though, play enough of them and you will often see there can be a good deal of living going on at street level. Zoom in close on Cities: Skylines and you can follow people as they t