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Comedy games are alive and well in Horse Magnifier, a game where you do just that
PC

Comedy games are alive and well in Horse Magnifier, a game where you do just that

I am not going to drudge up the half decomposed discourse around whether games are art or not. They most certainly offer up a huge range of experiences that other mediums do not. Experiences that wrench the heart, that cause tears of joy, that get you to rethink your very existence, that cover that period in time where developers started having kids and birthed the dad game. And then there is Horse Magnifier. A game where you magnify horses. A game that I like quite a lot! Read more

As House Flipper Remastered Collection's playtest gets going, the original is free to pick up for the weekend
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As House Flipper Remastered Collection's playtest gets going, the original is free to pick up for the weekend

It isn't particularly difficult to find a simulation game of some kind that allows you to carry out the most mundane of tasks these days. Now you'll have no trouble finding domestic chore life sims like Lawn Mowing Simulator or Leaf Blower Co. But once upon a time, games like House Flipper were all in there lonesome, a niche of a niche. And if you fancy seeing what the game that made games like these catch on is like in action, good news! House Flipper is free for you to keep over the rest of

Free Monopoly Go dice links April 2026
PC

Free Monopoly Go dice links April 2026

All the new Monopoly Go free dice links for today, with daily codes to redeem for free rolls and occasional bonus rewards, like tokens and shields.

"I was chomping at the bit to crack the code": How procedural maps became XCOM 2's biggest ambition, after Firaxis couldn't manage it in Enemy Unknown
PC

"I was chomping at the bit to crack the code": How procedural maps became XCOM 2's biggest ambition, after Firaxis couldn't manage it in Enemy Unknown

Garth DeAngelis remembers being in the room when Firaxis chose to ditch XCOM: Enemy Unknown's procedurally generated maps. Despite being a feature of the original 1994 game, when Firaxis tried to build the tech for their reboot of the turn-based tactical classic 15 years later, it was causing major headaches. Read more