PC News

Crimson Desert can perform well on PC, but you’ll need to win its crash lottery first
PC

Crimson Desert can perform well on PC, but you’ll need to win its crash lottery first

The words "consensus" and "RPS treehouse" are normally alien to one another, as is apparent from all the blood splatter on every new RPS 100. Yet among those of us who’ve been playing open world everything-'em-up Crimson Desert, an agreement has formed that its vastness – its 150-odd gigabytes of ideas, mechanics, and sheer maximalist fantasy – can too easily feel unwieldy. To a degree, the same is true of its PC performance. It’s not bad, and often balances its gleaming

Marathon's Cryo Archive drops tomorrow and it sounds like almost every aspect of it will be a pain in the shell
PC

Marathon's Cryo Archive drops tomorrow and it sounds like almost every aspect of it will be a pain in the shell

Well, you all did it, Cryo Archive has been unlocked in Marathon. Bungie detailed the new mode in a blog post earlier today, where it shared an important thing to keep in mind with the new map: it's only available to attempt on weekends. Aye, you'll need to forgo any social plans you have out in the real world to tackle this one. Read more

Colossal Order's biggest mistake working on Cities: Skylines 2? Banking on not-quite-ready Unity features
PC

Colossal Order's biggest mistake working on Cities: Skylines 2? Banking on not-quite-ready Unity features

Is it fair to say Cities: Skylines 2's development has been incredibly messy? I'd say it's fair, after all, the game has completely shifted developers in the past few months, that doesn't sound like smooth sailing to me. In the nearly three years since it was released, the city builder still has plenty of issues to deal with, perhaps a symptom of a more industry wide problem. But in a recent interview, Mariina Hallikainen, CEO of the game's now former developer Colossal Order, has spoken about

"We're not perfectly replicating the real world, that would be crazy": The invisible design behind Firewatch's pine cones and picture frames
PC

"We're not perfectly replicating the real world, that would be crazy": The invisible design behind Firewatch's pine cones and picture frames

It's easy to look at a walking simulator like Firewatch and only see what's been stripped out. After all, it's a genre that got its start when developers took the shooting out of first-person shooters. However, look a little closer and you will see how much design can go into the simplest interactions. In the lookout cabin you call home in Firewatch there is a desk. On one side of that desk you will find a pine cone and on the opposite side you will find a picture frame. Hover your cursor over

Shenmue 3 Enhanced is a shinier version of Yu Suzuki's opus with a new camera option that harkens back to the original
PC

Shenmue 3 Enhanced is a shinier version of Yu Suzuki's opus with a new camera option that harkens back to the original

Shenmue is a game that will just always be there, I can't quite imagine a world without it. Just hanging around in the background, waiting for you patiently, maybe even coming into the foreground to say hello again because it missed you. That time of saying hello appears to be rearing its beautiful head again, as Ys Net (and of course the one and only Yu Suzuki himself) have announced a new, shinier edition of Shenmue 3 is on the way. Read more