PC News

Nivalis has a new name and a release date that will make your autumn backlog even bigger
PC

Nivalis has a new name and a release date that will make your autumn backlog even bigger

It's looking like autumn will be a nice little season for the cyberpunk genre. There's the long awaited Cyberpunk: Edgerunners 2, which got a lush looking trailer earlier this week. And now, Cloudpunk developer Ion Lands are here with a concrete release date for Nivalis, and a slightly new game for the futuristic restaurant managing life sim too. Read more

Ground Branch, a first-person tactical shooter from an original Rainbow Six dev, is finally hitting v1.0 after eight years in early access
PC

Ground Branch, a first-person tactical shooter from an original Rainbow Six dev, is finally hitting v1.0 after eight years in early access

I don't want to call Adam Smith lazy, but since first writing about Ground Branch's Kickstarter campaign back in 2012, he's not given a single update on the tactical shooter's development. He'll say that he's not got a moment to spare, what with being the writing director over at Larian, but I say it's just a matter of optimising your time. Well, I guess I'll just fill in the blanks. Read more

GTA 6 makers have 10 working days to voluntarily recognise Rockstar IWGB Game Workers Union or it may go to a government tribunal
PC

GTA 6 makers have 10 working days to voluntarily recognise Rockstar IWGB Game Workers Union or it may go to a government tribunal

The newly-formed Rockstar IWGB Game Workers Union are pushing for official recognition by Rockstar ahead of GTA 6's console release this November. Although the union publicly announced themselves at the end of May, they still aren't officially recognised by Rockstar Games. Until they are acknowledged by Rockstar, the union won't have the formal channels to push for their stated aims of pay transparency, flexible working, and an end to crunch. However, UK law is on the union's side. Read more

Generative AI is a "virulent plague" and even using it to eliminate "drudgery" has downsides, reckons long-time Dragon Age lead writer David Gaider
PC

Generative AI is a "virulent plague" and even using it to eliminate "drudgery" has downsides, reckons long-time Dragon Age lead writer David Gaider

Former Dragon Age wordsmith David Gaider isn't keen on the use of generative AI in game development, at least in the tech's current form. In the veteran developer's view, even if it can be used as a means to speed up the handling of more mundane tasks - which is the way many execs have been trying to sell it - genAI runs the risk of inhibiting developers' abilities to teach the less experienced colleagues the ins and outs of the craft. Read more