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With DLSS 5, Nvidia look to rewrite the truth before our eyes
PC

With DLSS 5, Nvidia look to rewrite the truth before our eyes

Earlier this year Nvidia announced DLSS 5, a new version of their DLSS technology: a layer of graphical magic that uses their GPUs to do improbable things to the resolution and framerate of your favourite PC games (unless your favourite PC game is Slay the Spire). Nvidia are in a strange space at the moment - now one of the most valuable companies to ever have existed, they're also one of the drivers of the AI boom and all of the horror and chaos that comes with it. PC gamers, once their core m

Beautiful, flawed MMO Book of Travels is now a $5 singleplayer RPG, in a break from the industry trend of killing off struggling online games
PC

Beautiful, flawed MMO Book of Travels is now a $5 singleplayer RPG, in a break from the industry trend of killing off struggling online games

I've long been an embarrassed fan of Book of Travels, the "tiny MMO" with heady artistic influences from Swedish indies Might & Delight. It's a world of enchanted string, vast cutaway forests, tinkling tea sets, and sleepy quasi-Orientalist cities. Our former news writer Lauren Morton called it "the cure for my break-up with MMOs" back in 2021. But it's never quite accomplished its ambitions, with the developers laying off around 25 staff following a difficult early access launch, and postponin

Labyrinth.os is a dungeon crawling ode to late '90s and early 2000s uncanny CGI
PC

Labyrinth.os is a dungeon crawling ode to late '90s and early 2000s uncanny CGI

Labyrinth.os is the kind of game where I'm not entirely sure I can tell you what it is exactly. It is, as the game's itch.io page says, a "new 3D Dungeon Crawling Dream for Windows Machines." A brief, seemingly in-world description explains the setup for the game too: "Before dying out, the smartest of the world from before left a machine, A machine with the power to restart the world, The Thirteen Architects who were built to maintain this machine dubbed it: The World Egg." But beyond that, i

"You cannot create art like this": The Blood of Dawnwalker director on making AAA games that aren't just interested in money
PC

"You cannot create art like this": The Blood of Dawnwalker director on making AAA games that aren't just interested in money

If the *waves hands frantically* general state of the games industry hasn't made it clear already, it cannot be understated how much of a priority making money is for the suits that own all these game studios. Who cares if the thing is good! Will it make lots of money? And judging by a recent interview, The Witcher 3 director and director of the upcoming The Blood of Dawnwalker Konrad Tomaszkiewicz takes issue with this frustrating fact. Read more