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Sandustry, the factory game where every single pixel is a resource you can build with, is out in early access
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Sandustry, the factory game where every single pixel is a resource you can build with, is out in early access

It's quite the month for sand-related games! Sandcastle, a literal sandbox game, received a demo earlier this month, and now here we are today with the release of Sandustry, another, entirely different literal sandbox game. Where Sandcastle is about building, uh, castles out of sand, Sandustry is about building entire factories, and also, apparently, discovering an ancient civilization's secrets. Sure! Read more

"Obvious tells and subtle hints" - Alien: Isolation's lead designer on the lethal variety of The Lost Wild's dinosaurs
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"Obvious tells and subtle hints" - Alien: Isolation's lead designer on the lethal variety of The Lost Wild's dinosaurs

First-person sneakalot The Lost Wild is about surviving on an island overrun by dinosaurs, from the relatively affable diplodocus to the absolutely intolerable allosaurus. I'm not sure how you survive a brush with an allosaurus, because allosauruses appear to be provoked by any and all objects in their vicinity. "An area [of the project] I find particularly fascinating is the difference between dinosaur behaviour for each species, and what that could mean for gameplay and character," says game

Troubled Witcher multiplayer spinoff Project Sirius struck with new round of layoffs
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Troubled Witcher multiplayer spinoff Project Sirius struck with new round of layoffs

Project Sirius, CD Projekt Red’s unsettled attempt at a multiplayer Witcher spinoff, is facing further difficulties. Following a Kotaku report, the Polish dev-publishers confirmed to IGN that they were cutting 18 staff members from the project – believed to be around a quarter of the game’s overall team size, which was already dwarfed by the CDPR crew assigned to mainline singleplayer sequel The Witcher 4. Of the affected developers, half have been made redundant, while half "

Necrons are "extremely arrogant aliens that feel like they cannot die," so their weakness in Dawn of War 4 is an obvious one: greed
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Necrons are "extremely arrogant aliens that feel like they cannot die," so their weakness in Dawn of War 4 is an obvious one: greed

Dawn of War 4's Necrons are the hard nuts of Warhammer 40,000. Each one of their soldiers is a >soul trapped in a living metal body, practically immortal thanks to the faction's reanimation technology. Like a clothes moth infestation, once they've made their home on a planet, they're virtually impossible to get rid of. They lend themselves to wars of attrition, constantly expanding their borders while absorbing enemy attacks. "Players love this type of playstyle," Dawn of War 4's senior g

Do a literal monster mash in Dance of Theseus, a strangely undisgusting blend of plastic surgery and Balatro-style fashion battles
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Do a literal monster mash in Dance of Theseus, a strangely undisgusting blend of plastic surgery and Balatro-style fashion battles

It is time to confront the terrible truth that I once took part in a school fashion show. I ran in two categories, Ballroom and Street, a serious test of range for a kid who had only just mastered the daredevil technique of wearing a shirt without a tie. In the Ballroom bracket, I was asked to do a waltz in an Indian wedding gown provided by a local sponsor who, I can only assume, immediately went out of business. In Street, I had to wear a Gap hoodtop and shoot a fire-eater (one of the Cool T

"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC
PC

"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

I’ve spent something like seven hours in funny-thinky cooperative puzzler Big Walk, and the concept of more Big Walk is something that confounds and, just a little bit, frightens me. What, you spent an entire evening stubbing toes in the dark and overconfidently barking incorrect solutions at friends, only for the opening of the map room to reveal the humbling significance of your progress thus far, and you want more? Friend, if I play this until my forties, I might make it halfway throug