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Imbricate human history all over again and throw climate change into the mix in Humankind 2, which arrives 2027
PC

Imbricate human history all over again and throw climate change into the mix in Humankind 2, which arrives 2027

The idea behind Humankind is a funny one, in that it pulls from real-world history to essentially let you craft historical fanfiction. I suppose that's true of many strategy games, but this one's all about mixing and matching different cultures throughout history. And now, it's asking you to do so all over again, as a sequel in the works. Zero points for guessing what it's called, because it's very plainly titled Humankind 2. Read more

Having taken over Cities: Skylines 2's resurrection, Iceflake Studios are also making a bricky city builder called Lego Skylines
PC

Having taken over Cities: Skylines 2's resurrection, Iceflake Studios are also making a bricky city builder called Lego Skylines

You probably don't need me to recap the difficult life Cities: Skylines 2 has had since hitting the streets in 2023. Plagued by performance issues and prompting questions over whether its additions made it a worthy sequel right out of the gate, thus followed years of tweaks aiming to undo the damage. Eventually, original developers Colossal Order handed over the game and series' reins to Iceflake Studios, with Paradox Interactive staying on as publishers. The latter two have now revealed the ne

Crusader Kings devs Paradox officially reveal Afterworld, a Fallout-flavoured grand strategy game in which you can overrun America with a cannibal cult
PC

Crusader Kings devs Paradox officially reveal Afterworld, a Fallout-flavoured grand strategy game in which you can overrun America with a cannibal cult

Following leaks earlier in the week, Crusader Kings 3 and Hearts of Iron IV creators Paradox Interactive have officially announced Afterworld, a post-apocalyptic grand strategy game about wasteland tribes jostling for dominance of a procedurally generated North America. It's Paradox Development Studio's "first non-historical setting in a decade", in the words of game director Dan Lind. Read more

Rainbow Six Tactics transforms the demolition-driven Siege into a turn-based game while keeping the destructible environments, operators, and reconnaissance drones
PC

Rainbow Six Tactics transforms the demolition-driven Siege into a turn-based game while keeping the destructible environments, operators, and reconnaissance drones

Ubisoft have done the sensible thing and turned Rainbow Six into a turn-based tactical game. Nabbing the special ability-laden operators of Rainbow Six Siege and dropping them into the XCOM: Chimera Squad framework. The Mario + Rabbids developer have found a spin off that looks to be a natural fit for the series. Read more