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"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer
PC

"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer

Former Thief: The Dark Project designer, Ion Storm game director, and sometime Spielberg collaborator Randy Smith Evergreen has shared his probably-incendiary view that photorealistic videogame graphics need not have advanced any further than Remedy's original Alan Wake. For context, Alan Wake released back in 2010, when some of you people were screaming babies. Every touted breakthrough in visual fidelity since that golden year? A pointless indulgence and a reckless travesty. A middle finger

How to build a Wardogs mortar
PC

How to build a Wardogs mortar

Racking up kills doesn’t have to mean being a crack shot with a rifle; building a Wardogs mortar can cause absolute chaos from afar.

Rockstar had a mole in the union worker Discord server "for over two and a half years", GTA 6 company reveals during legal battle
PC

Rockstar had a mole in the union worker Discord server "for over two and a half years", GTA 6 company reveals during legal battle

Back in October 2025, GTA 6 developers Rockstar fired a group of 34, mostly UK-based employees on a charge of "gross misconduct", alleging that they had risked the leaking of confidential information while posting on a Discord server set up by union organisers. The ousted UK workers and their representatives have since taken Rockstar to court, accusing the company of getting rid of them to stop their union gaining enough members to win official recognition under UK law. This week, both parti

PlayStation reportedly dumped Hideo Kojima spy action game Physint over exceeded budgets, missed deadlines, and Death Stranding sales
PC

PlayStation reportedly dumped Hideo Kojima spy action game Physint over exceeded budgets, missed deadlines, and Death Stranding sales

Earlier this week, Hideo Kojima-helmed action espionage game Physint switched publishers from PlayStation to Xbox, a leap across the console divide which might make it more likely to get a PC port. At the time, Kojima claimed PlayStation had tried to can the game, while the console makers tried to paint the divorce as an amicable split. Now, a report's shed more light on why Sony decided to ditch Physint. Read more

Wardogs presents a different kind of FPS power fantasy: making fat stacks as a pacifist rideshare driver
PC

Wardogs presents a different kind of FPS power fantasy: making fat stacks as a pacifist rideshare driver

Because no-one entirely likes their job, I should be upfront about my issues with newly launched Early Access darling Wardogs, the mass-scale multiplayer shooter in which I’ve just found employment. Its "Play like to you used to" tagline and Halo 3-aping trailer smell a bit of reactionary, stuck-in-the-past thinking. It’s a mass-scale multiplayer shooter, so individual heroics rarely influence match outcomes. And, like pretty much everyone else who sucked down both those problems an

How to capture Wardogs towers
PC

How to capture Wardogs towers

The large towers in Wardogs act as a focal point for your FOBs and can be a great vantage point, but capturing them also has its advantages.